> For the complete documentation index, see [llms.txt](https://farfromhome.gitbook.io/galactopedia/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://farfromhome.gitbook.io/galactopedia/galactopedia/how-to-play.md).

# How To Play

## Asteroid Mining

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Asteroid Mining Tutorial
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Asteroid mining is the primary method of obtaining raw materials in *Far From Home*. Players must first transfer an [**industrial-class**](/galactopedia/basic-game-pillars/hangar/industrial-ships.md) **ship** to the [**Hangar**](/galactopedia/basic-game-pillars/hangar.md). Once transfered, the ship becomes available for deployment via the [**Star Map** ](/galactopedia/gameplay/star-map.md)interface.

{% content-ref url="/pages/WuD2wQsgAFjd2XAnqAqm" %}
[Industrial Ships](/galactopedia/basic-game-pillars/hangar/industrial-ships.md)
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From the [Star Map](/galactopedia/basic-game-pillars/star-systems.md), players can select a destination [sector ](/galactopedia/basic-game-pillars/star-systems/asteroid-fields/mining-in-sectors.md)and initiate a warp jump using **FTL fuel**. Upon arrival, the ship enters the sector’s resource zone, where asteroid fields become visible.

Each sector contains a unique distribution of asteroids. Scanning reveals the available targets, which vary by **category and** **composition**. Asteroids may contain **composite ores or compound ices -** materials required for advanced production.&#x20;

{% content-ref url="/pages/VJzOKU3ddUGrIx8tKh4e" %}
[Asteroid Categories](/galactopedia/basic-game-pillars/star-systems/asteroid-fields/asteroid-categories.md)
{% endcontent-ref %}

After selecting a target, the ship uses STL propulsion to approach and engage the asteroid. The extraction rate and efficiency depend on ship class, extractor type, and asteroid resistance.

## Industrial Production

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Refinery Complex Tutorial
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Industrial production transforms raw materials into usable components, fuel, and construction parts. This process begins after a successful mining expedition, once extracted resources are returned to a station with active refining and manufacturing facilities.

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[Production](/galactopedia/basic-game-pillars/production.md)
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## Ship Customization

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Ship Customization Preview
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Ship customization allows players to modify and enhance the capabilities of industrial vessels using modular components. Each industrial-class ship supports a range of upgrade slots based on its tech tier and hull class.

{% content-ref url="/pages/iTivBkAofPuzWvCUgBwJ" %}
[Ship Customization](/galactopedia/basic-game-pillars/hangar/industrial-ships/ship-customization.md)
{% endcontent-ref %}

* **Erebus-GT1 Extraction Unit** – optimized for Ore Extraction (+10% Mining Power)
* **Apex-MH9 Extraction Unit** – optimized for Asteroid type (C | V) Extraction (+7/5% Mining Power)
* **Nomad-T1 Extraction Unit** – optimized for Asteroid type (M | D) Extraction (+7/5% Mining Power)
* **Arborite-S1 Extraction Unit** – optimized for Ice Extraction (+10% Mining Power)

###

{% hint style="info" %}
*Note: This Galactopedia entry is based on known data up to 2025 and may be subject to revisions with newer discoveries.* It serves as a comprehensive guide for travelers, engineers, and enthusiasts alike, ensuring that knowledge remains accessible to all.
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{% hint style="warning" %}
Far From Home is a digital game. Tokens and digital items are intended solely for gameplay and entertainment purposes and do not constitute financial or investment products.
{% endhint %}
