Galactopedia
  • Far From Home
  • Galactopedia
    • What's New
    • How To Play
  • Basic Game Pillars
    • Star Systems
      • Planets
      • Moons
      • Asteroid Fields
        • Mining in Sectors
          • Mining Process
        • Asteroid Categories
          • Composite Ores
        • Ice Categories
    • Hangar
      • Industrial Ships
        • Ship Customization
      • Hauling Ships
      • Command Ships
      • Colony Ships
      • Ship Renting
    • Production
      • Refinery Complex
      • Manufactory Complex
        • Fuel Production
      • Engineering Complex
      • Shipyard
    • Structures
      • Sector Stations
    • Storage Complex
    • Collectibles
  • Gameplay
    • Star Map
      • Star System view
      • Ship Manager / Ships in Sector
      • Ship Details
      • Points of Interest (POI)
      • Local Points of Interest (LPOI)
      • Extraction Process
  • Utilities
    • CPU Boost
  • What's Next
    • Roadmap
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  • Asteroid Mining
  • Industrial Production
  • Ship Customization
  • Trading Offers
  • Community Articles
  1. Galactopedia

How To Play

Core gameplay systems covering ship deployment, resource acquisition, refining, and production within the player-driven economy.

PreviousWhat's NewNextStar Systems

Last updated 3 days ago

Asteroid Mining

Asteroid mining is the primary method of obtaining raw materials in Far From Home. Players must first transfer an ship to the . Once transfered, the ship becomes available for deployment via the interface.

Each sector contains a unique distribution of asteroids. Scanning reveals the available targets, which vary by category and composition. Asteroids may contain composite ores or compound ices - materials required for advanced production.

After selecting a target, the ship uses STL propulsion to approach and engage the asteroid. The extraction rate and efficiency depend on ship class, extractor type, and asteroid resistance.

Industrial Production

Industrial production transforms raw materials into usable components, fuel, and construction parts. This process begins after a successful mining expedition, once extracted resources are returned to a station with active refining and manufacturing facilities.

Ship Customization

Ship customization allows players to modify and enhance the capabilities of industrial vessels using modular components. Each industrial-class ship supports a range of upgrade slots based on its tech tier and hull class.

Currently Available Components:

Trading Offers

Community Articles

Note: This Galactopedia entry is based on known data up to 2025 and may be subject to revisions with newer discoveries. It serves as a comprehensive guide for travelers, engineers, and enthusiasts alike, ensuring that knowledge remains accessible to all.

From the , players can select a destination and initiate a warp jump using FTL fuel. Upon arrival, the ship enters the sector’s resource zone, where asteroid fields become visible.

– optimized for Ore Extraction (+10% Mining Power)

– optimized for Asteroid type (C | V) Extraction (+7/5% Mining Power)

– optimized for Asteroid type (M | D) Extraction (+7/5% Mining Power)

– optimized for Ice Extraction (+10% Mining Power)

Industrial Ships
Star Map
sector
Asteroid Categories
Production
Ship Customization
Erebus-GT1 Extraction Unit
Apex-MH9 Extraction Unit
Nomad-T1 Extraction Unit
Arborite-S1 Extraction Unit
Storage Complex
industrial-class
Hangar
Star Map
Asteroid Mining Tutorial
Buy and Sell NFTs on the AtomicHub MarketplaceAtomicHub
Industrial Class Ships on Atomic Hub Marketplace
Refinery Complex Tutorial
Buy and Sell NFTs on the AtomicHub MarketplaceAtomicHub
Commodities on Atomic Hub Marketplace
Ship Customization Preview
Buy and Sell NFTs on the AtomicHub MarketplaceAtomicHub
Exctraction Components on Atomic Hub Marketplace
Sending a Postcard Far From HomePublish0x
Navigating Your Ship in Far From HomePublish0x
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